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Devlog
July 10th: Big Bad Multi-Feature Update!
July 10, 2019
by
ColeSlawski
#Dev Log, #Update
It's been a loooooooooooong time since I've posted an update to Orbitunes! I got a little carried away and made the game simultaneously better AND uglier! Quite a few prototype mechanics going on now...
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Feb 28th Update Pt II
March 01, 2019
by
ColeSlawski
Stars are now moveable! Drag them around to make a buncha different gravity fields for your asteroids to play around in! Also added a tutorial screen for folks that have reported confusion when play...
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Feb 28th Update: Aaaaaaallllll kindsa stuff!
February 28, 2019
by
ColeSlawski
Major changes be happenin' to Orbitunes! Here's a list of the most noticeable ones: 1. Gone are the days of multi-asteroid strings flying around the screen! They've been replaced with a much spiffi...
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Now with a bigger play space!
January 29, 2019
by
ColeSlawski
Fooling around with this build on mobile caused me to experiment with a more traditional aspect ratio! I'd say the wider play space opens up a lot of opportunities for ideas I have in the future...
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Jan 24th Update
January 25, 2019
by
ColeSlawski
Couple of small tweaks to improve overall experience. - Physics have been tweaked to make it easier to keep asteroids in orbit, especially when launched close to the star - Increased the screen size...
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Orbitunes Revived!
January 18, 2019
by
ColeSlawski
#Dev Update
For the first time in over a year, Orbitunes has been updated with new, less clippy audio! I've decided this year to revive this project and polish it up for a release at some point in the future (ide...
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