Undead Bonehead
Prototype game made in 2 weeks for the University of Utah's Entertainment Arts and Engineering Rapid Prototype class. The assignment involved remaking a classic arcade game and adding a new mechanic to it.
Original Concept inspired by the arcade title Boxing Bugs.
Controls:
Space: Start game/consume grabbed mana potions
Left/Right: Rotate character
Up: Launch hand to kill villager hunters
Down: Send out bats to push back molotovs
Producers: Gemma Ballini (Itch profile: GemmaBallini) and Fushan Wang (Itch profile: Foursay)
Engineers: Jared Slawski and Kirti Dhwaj (KD) (Itch profile: poopfireshots)
Artist: Mitchell Walker (Artstation Profile: d_i_v_i_n_e)
Status | Prototype |
Platforms | HTML5 |
Authors | ColeSlawski, poopfireshots, Foursay |
Made with | Phaser |
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